Human Understanding
Engineered.
of Embodiment.
The body is more than visual - it’s spatial, dimensional, and embedded in the world. Digital systems understand language, faces, and voice, but the human body remains invisible to them. Somata solves that. Our mesh engine generates lifelike, real-scale 3D body meshes in real time - no scans, no sensors, no facial data.
Trained on real human shape data and optimised for production pipelines, Somata delivers the accuracy, privacy, and performance required to deploy at scale. This is the core layer of digital embodiment.
Where the Body
Becomes System.
Real-Time
Somata outputs production-ready meshes in standard formats - FBX, OBJ, GLB, and USD - ready for use in Unreal, Unity, and leading VFX pipelines.
Real-time API access enables automation at scale, while full topology control ensures compatibility with any downstream system. Built for developers. Designed to deploy.




